Rules

Tournament tie rules

Qualification and final steps

In case of a tie, the highest ranked player will be the player with the highest last game. If a tie still exists the highest ranked player will be the player with the highest second last game, then the player with the highest third last game etc.

Round robin bonus points are not included when games are compared.

Turbo

In case of tie in one of the Turbo standings, the highest positioned player will be the player with the highest position after the qualification.

Lane assignments and lane movements

Lane draws: Carried through by Notaries Public

Players per pair in squads: Maximum four

Frequency of movement: After each game

Movement method: Left lane players moves left and right lane players moves right

Number of lanes to move: Two lanes in smaller squads and four lanes in bigger squads

Booking policies

Booking restriction before

A maximum of three squads can be booked before the tournament starts and maximum two of the bookings can be for squads on Friday and Saturday

Booking restriction during: Maximum three non played entries

Total number of bookings: Unlimited

Booking cancellations: Possible

Booking administration: Squad lists with priority numbers 1-NN

Order of bookings: First-come-first-served

Booking added

The booking is given a priority number, which is one higher than the highest priority number in the previous list

Booking removed

All priority numbers, which are higher than the priority number of the cancelled booking, is reduced by one


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