Rules
Tournament tie rules
Qualification and final steps
In case of a tie, the highest ranked player will be the player with the highest last game. If a tie still exists the highest ranked player will be the player with the highest second last game, then the player with the highest third last game etc.
Round robin bonus points are not included when games are compared.
Turbo
In case of tie in one of the Turbo standings, the highest positioned player will be the player with the highest position after the qualification.
Lane assignments and lane movements
Lane draws: Carried through by Notaries Public
Players per pair in squads: Maximum four
Frequency of movement: After each game
Movement method: Left lane players moves left and right lane players moves right
Number of lanes to move: Two lanes in smaller squads and four lanes in bigger squads
Booking policies
Booking restriction before
A maximum of three squads can be booked before the tournament starts and maximum two of the bookings can be for squads on Friday and Saturday
Booking restriction during: Maximum three non played entries
Total number of bookings: Unlimited
Booking cancellations: Possible
Booking administration: Squad lists with priority numbers 1-NN
Order of bookings: First-come-first-served
Booking added
The booking is given a priority number, which is one higher than the highest priority number in the previous list
Booking removed
All priority numbers, which are higher than the priority number of the cancelled booking, is reduced by one


